In that case you ll need to be a bit more clever.
Unity light going through walls.
You have a point light source behind some walls.
Light passing through walls 1.
Since you re using unity free put the plane on a specific layer.
Now the light will not affect the object.
You have a point light source behind some walls.
It s really just a shadow type setting that needs to be set right.
If either of these don t solve.
These options have obvious edge cases that can t be easily resolved.
You can simulate this in shaders or use raycasts to see if the light is behind a wall.
Although you have enclosed the light indirect light from the light source seems to seep through especially on the ceiling and the floor.
Then click on your light click on the culling mask dropdown then uncheck the layer the object is on.
Although you have enclosed the light indirect light from the light source seems to seep through especially on the ceiling and the floor.
I am using gaia for the terrain and have the lighting set to afternoon light for those familiar with the program.
Hi all i have a basic pb building and in each end of the room the directional light seems to be shining through the walls even though i have shadows set to two sided.
Shadows are the obvious answer however i assume you are using lite and that s not an option.
That s why shadows exist.
Create a unity primitive cube plane etc sized similarly to your wall remove its collider and in the mesh.